Uv Mapping Unity
It might help to make sure you're using the correct terminology. The UV map is just data in the model that tells the renderer what 2D coordinate on the texture map to use for each vertex/face on the model. You can export a visual representation of the UV map from your 3D modeling program to use as a guide in Photoshop if texturing that way. Creating UV layouts is an absolute prerequisite for a game character before any textures can be painted and applied. In this course, UV Mapping Game Characters in Maya, you'll dive into the process of creating UVs for a multi-material character who is bound for Unity. First, you'll go learn how to understand and plan for your UVs.
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